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icon for インターナショナル2026 :最も幅広いヒーロープールを持つチーム

インターナショナル2026 :最も幅広いヒーロープールを持つチーム

icon for インターナショナル2026 :最も幅広いヒーロープールを持つチーム

インターナショナル2026 :最も幅広いヒーロープールを持つチーム

BoomBoys 25%

Team Yandex 25%

HULIGANI 25%

Team Falcons 24%

Polymarket
新規

BoomBoys 25%

Team Yandex 25%

HULIGANI 25%

Team Falcons 24%

Polymarket
新規

BoomBoys

$0 Vol.

25%

Team Yandex

$0 Vol.

25%

HULIGANI

$0 Vol.

25%

Team Falcons

$0 Vol.

24%

LGD Gaming

$2 Vol.

21%

Nigma Galaxy

$0 Vol.

12%

Iron Wing

$0 Vol.

12%

OG

$0 Vol.

12%

TEAM VISION

$0 Vol.

12%

Team Resilience

$0 Vol.

12%

Team Spirit

$0 Vol.

12%

Team Liquid

$0 Vol.

12%

Vici Gaming

$0 Vol.

12%

Aurora Gaming

$0 Vol.

12%

GamerLegion

$0 Vol.

12%

Xtreme Gaming

$0 Vol.

12%

This market will resolve to the team that uses the most unique heroes across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.Multiple teams at The International 2026 exhibit comparable drafting versatility heading into and during the early Shanghai group stage, keeping implied probabilities tightly clustered. BoomBoys, Team Yandex, and TEAM VISION have showcased expansive mid- and carry-hero pools across recent qualifiers and patch cycles, while Team Falcons and LGD Gaming demonstrate consistent adaptation with frontline and utility options. Players like Mikoto and Larl have expanded Spirit and experimental picks without sacrificing core comfort zones. Early matches reveal fluid meta responses rather than one squad pulling ahead in hero coverage, sustaining the competitive balance reflected in trader consensus.

This market will resolve to the team that uses the most unique heroes across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count.

If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
音量
$2
マーケット開始日
Aug 13, 2026, 10:49 AM ET
This market will resolve to the team that uses the most unique heroes across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
This market will resolve to the team that uses the most unique heroes across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.Multiple teams at The International 2026 exhibit comparable drafting versatility heading into and during the early Shanghai group stage, keeping implied probabilities tightly clustered. BoomBoys, Team Yandex, and TEAM VISION have showcased expansive mid- and carry-hero pools across recent qualifiers and patch cycles, while Team Falcons and LGD Gaming demonstrate consistent adaptation with frontline and utility options. Players like Mikoto and Larl have expanded Spirit and experimental picks without sacrificing core comfort zones. Early matches reveal fluid meta responses rather than one squad pulling ahead in hero coverage, sustaining the competitive balance reflected in trader consensus.

This market will resolve to the team that uses the most unique heroes across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count.

If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
音量
$2
マーケット開始日
Aug 13, 2026, 10:49 AM ET
This market will resolve to the team that uses the most unique heroes across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.

外部リンクに注意してください。

よくある質問

「インターナショナル2026 :最も幅広いヒーロープールを持つチーム」はPolymarket上の16個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「BoomBoys」で25%、次いで「Team Yandex」が25%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、25¢で取引されているシェアは、市場がその結果に25%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

「インターナショナル2026 :最も幅広いヒーロープールを持つチーム」はPolymarket上で新しく作成された市場です(Aug 13, 2026開始)。早期の市場として、最初のトレーダーの一人としてオッズを設定し、市場の初期価格シグナルを確立するチャンスです。このページをブックマークして、取引量と活動を追跡することもできます。

「インターナショナル2026 :最も幅広いヒーロープールを持つチーム」で取引するには、このページに記載されている16個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「インターナショナル2026 :最も幅広いヒーロープールを持つチーム」の現在のフロントランナーは「BoomBoys」で25%であり、市場がこの結果に25%の確率を割り当てていることを意味します。次に近い結果は「Team Yandex」で25%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「インターナショナル2026 :最も幅広いヒーロープールを持つチーム」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。