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Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

icon for Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
新規

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
新規

Yatoro

$0 Vol.

100%

LarI

$0 Vol.

100%

Collapse

$0 Vol.

100%

not me

$0 Vol.

100%

rue

$0 Vol.

100%

Pure

$0 Vol.

100%

bzm

$0 Vol.

100%

33

$0 Vol.

100%

Ari

$0 Vol.

100%

Whitemon

$0 Vol.

100%

Satanic

$0 Vol.

100%

No[o]ne-

$0 Vol.

100%

Noticed

$0 Vol.

100%

9Class

$0 Vol.

100%

Dukalis

$0 Vol.

100%

Nightfall

$0 Vol.

100%

Mikoto

$0 Vol.

100%

Ws

$0 Vol.

100%

Mira

$0 Vol.

100%

kaori

$0 Vol.

100%

Ame

$0 Vol.

100%

NothingToSay

$0 Vol.

100%

Xxs

$0 Vol.

100%

fy

$0 Vol.

100%

xNova

$0 Vol.

100%

watson

$0 Vol.

100%

CHIRA_JUNIOR

$0 Vol.

100%

DM

$0 Vol.

100%

Saksa

$0 Vol.

100%

Malady

$0 Vol.

100%

skiter

$0 Vol.

100%

Malr1ne

$0 Vol.

100%

ATF

$0 Vol.

100%

Cr1t-

$0 Vol.

100%

Sneyking

$0 Vol.

100%

m1CKe

$0 Vol.

100%

Nisha

$0 Vol.

100%

Ace

$0 Vol.

100%

Boxi

$0 Vol.

100%

tOfu

$0 Vol.

100%

Kiritych~

$0 Vol.

100%

gpk~

$0 Vol.

100%

MieRo

$0 Vol.

100%

Save-

$0 Vol.

100%

Kataomi`

$0 Vol.

100%

Crystallis

$0 Vol.

100%

MidOne

$0 Vol.

100%

BOOM

$0 Vol.

100%

yamich

$0 Vol.

100%

panto

$0 Vol.

100%

Wits

$0 Vol.

100%

DarkMago

$0 Vol.

100%

Frank

$0 Vol.

100%

Scofield

$0 Vol.

100%

Elmisho

$0 Vol.

100%

Natsumi

$0 Vol.

100%

Yopaj

$0 Vol.

100%

Raven

$0 Vol.

100%

TIMS

$0 Vol.

100%

skem

$0 Vol.

100%

Timado

$0 Vol.

100%

Abed

$0 Vol.

100%

SaberLight

$0 Vol.

100%

Hellscream

$0 Vol.

100%

Fly

$0 Vol.

100%

Yuma

$0 Vol.

100%

TaiLung

$0 Vol.

100%

Wisper

$0 Vol.

100%

Thiolicor

$0 Vol.

100%

KJ

$0 Vol.

100%

Darklord^

$0 Vol.

100%

Copy

$0 Vol.

100%

Malik

$0 Vol.

100%

Ekki

$0 Vol.

100%

aik

$0 Vol.

100%

WoE

$0 Vol.

100%

Ainkrad

$0 Vol.

100%

bb3px

$0 Vol.

100%

queezy

$0 Vol.

100%

Htrd

$0 Vol.

100%

TA2000

$0 Vol.

-

Nicky`Cool

$0 Vol.

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alberkaaa

$0 Vol.

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Immersion

$0 Vol.

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Hduo

$0 Vol.

-

ssnovv1

$0 Vol.

-

Mirage`

$0 Vol.

-

Vazya

$0 Vol.

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Zayac

$0 Vol.

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RESPECT

$0 Vol.

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423

$0 Vol.

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Stojkov

$0 Vol.

50%

laise

$0 Vol.

50%

Fernans

$0 Vol.

50%

Se

$0 Vol.

50%

shiro

$0 Vol.

50%

Xm

$0 Vol.

50%

Bach

$0 Vol.

50%

XinQ

$0 Vol.

99%

y`

$0 Vol.

50%

Jikroy

$0 Vol.

50%

inYourdreaM

$0 Vol.

50%

Fbz

$0 Vol.

50%

dalul

$0 Vol.

50%

Varizh

$0 Vol.

50%

Ghost

$0 Vol.

50%

RCY

$0 Vol.

50%

Fayde

$0 Vol.

50%

Bignum

$0 Vol.

50%

Speeed

$0 Vol.

50%

rubikon155

$0 Vol.

50%

4nalog

$0 Vol.

50%

Jabz

$0 Vol.

51%

Lelis

$0 Vol.

50%

Yamsun

$0 Vol.

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SumaiL

$0 Vol.

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lorenof

$0 Vol.

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Davai

$0 Vol.

50%

OmaR

$0 Vol.

50%

GH

$0 Vol.

50%

A

$0 Vol.

99%

B

$0 Vol.

50%

C

$0 Vol.

50%

D

$0 Vol.

50%

Other

$0 Vol.

50%

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
音量
$0
マーケット開始日
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
音量
$0
マーケット開始日
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

外部リンクに注意してください。

よくある質問

「Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?」はPolymarket上の125+個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「Jabz」で51%、次いで「Yatoro」が50%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、51¢で取引されているシェアは、市場がその結果に51%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

「Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?」はPolymarket上で新しく作成された市場です(Jul 7, 2026開始)。早期の市場として、最初のトレーダーの一人としてオッズを設定し、市場の初期価格シグナルを確立するチャンスです。このページをブックマークして、取引量と活動を追跡することもできます。

「Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?」で取引するには、このページに記載されている125+個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?」の現在のフロントランナーは「Jabz」で51%であり、市場がこの結果に51%の確率を割り当てていることを意味します。次に近い結果は「Yatoro」で50%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。