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icon for MSI 2026で最も短い試合で勝つのはどのチームですか?

MSI 2026で最も短い試合で勝つのはどのチームですか?

icon for MSI 2026で最も短い試合で勝つのはどのチームですか?

MSI 2026で最も短い試合で勝つのはどのチームですか?

LYON 97%

T1 77%

Hanwha Life Esports 51%

Bilibili Gaming 26%

Polymarket
新規

LYON 97%

T1 77%

Hanwha Life Esports 51%

Bilibili Gaming 26%

Polymarket
新規

Hanwha Life Esports

$0 Vol.

51%

LYON

$0 Vol.

97%

Bilibili Gaming

$0 Vol.

26%

T1

$310 Vol.

77%

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
音量
$970
マーケット開始日
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
音量
$970
マーケット開始日
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.

外部リンクに注意してください。

よくある質問

「MSI 2026で最も短い試合で勝つのはどのチームですか?」はPolymarket上の8個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「Hanwha Life Esports」で51%、次いで「LYON」が49%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、51¢で取引されているシェアは、市場がその結果に51%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

「MSI 2026で最も短い試合で勝つのはどのチームですか?」はPolymarket上で新しく作成された市場です(Jul 1, 2026開始)。早期の市場として、最初のトレーダーの一人としてオッズを設定し、市場の初期価格シグナルを確立するチャンスです。このページをブックマークして、取引量と活動を追跡することもできます。

「MSI 2026で最も短い試合で勝つのはどのチームですか?」で取引するには、このページに記載されている8個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「MSI 2026で最も短い試合で勝つのはどのチームですか?」の現在のフロントランナーは「Hanwha Life Esports」で51%であり、市場がこの結果に51%の確率を割り当てていることを意味します。次に近い結果は「LYON」で49%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「MSI 2026で最も短い試合で勝つのはどのチームですか?」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。