Gentle Mates enter this RLCS Paris Major Group D best-of-five series against FURIA Esports carrying strong recent momentum from their Boston Major title win, reflecting consistent roster execution and superior aerial control typical of top EU squads. FURIA, the dominant SAM side, relies on aggressive regional playstyles but must adapt quickly to the faster international meta and map variety. Recent form favors the Europeans in head-to-head trends, while group stage positioning adds pressure for both teams to secure early points. Key variables include potential roster health updates and how each squad handles the series format's emphasis on individual map resets.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates wins 3 or more games than FURIA Esports in this match.
Otherwise, this market will resolve to "FURIA Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates wins 2 or more games than FURIA Esports in this match.
Otherwise, this market will resolve to "FURIA Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Over" if Gentle Mates and FURIA Esports play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Over" if Gentle Mates and FURIA Esports play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 4 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 4 against Gentle Mates.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 3 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 3 against Gentle Mates.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 2 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 2 against Gentle Mates.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 1 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 1 against Gentle Mates.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against Gentle Mates.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Gentle Mates enter this RLCS Paris Major Group D best-of-five series against FURIA Esports carrying strong recent momentum from their Boston Major title win, reflecting consistent roster execution and superior aerial control typical of top EU squads. FURIA, the dominant SAM side, relies on aggressive regional playstyles but must adapt quickly to the faster international meta and map variety. Recent form favors the Europeans in head-to-head trends, while group stage positioning adds pressure for both teams to secure early points. Key variables include potential roster health updates and how each squad handles the series format's emphasis on individual map resets.
This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against Gentle Mates.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against Gentle Mates.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 13, 2026, 9:45 AM ET
거래량
$12종료일
2026.05.20마켓 개설일
May 13, 2026, 9:45 AM ETThis market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates wins 3 or more games than FURIA Esports in this match.
Otherwise, this market will resolve to "FURIA Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates wins 2 or more games than FURIA Esports in this match.
Otherwise, this market will resolve to "FURIA Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Over" if Gentle Mates and FURIA Esports play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Over" if Gentle Mates and FURIA Esports play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 4 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 4 against Gentle Mates.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 3 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 3 against Gentle Mates.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 2 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 2 against Gentle Mates.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win Game 1 against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win Game 1 against Gentle Mates.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against Gentle Mates.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Gentle Mates enter this RLCS Paris Major Group D best-of-five series against FURIA Esports carrying strong recent momentum from their Boston Major title win, reflecting consistent roster execution and superior aerial control typical of top EU squads. FURIA, the dominant SAM side, relies on aggressive regional playstyles but must adapt quickly to the faster international meta and map variety. Recent form favors the Europeans in head-to-head trends, while group stage positioning adds pressure for both teams to secure early points. Key variables include potential roster health updates and how each squad handles the series format's emphasis on individual map resets.
This market refers to the Rocket League match between Gentle Mates and FURIA Esports in the RLCS World Championship Group D, initially scheduled for May 20 at 10:00AM ET.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against Gentle Mates.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against FURIA Esports.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against Gentle Mates.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 13, 2026, 9:45 AM ET
거래량
$12종료일
2026.05.20마켓 개설일
May 13, 2026, 9:45 AM ETGentle Mates enter this RLCS Paris Major Group D best-of-five series against FURIA Esports carrying strong recent momentum from their Boston Major title win, reflecting consistent roster execution and superior aerial control typical of top EU squads. FURIA, the dominant SAM side, relies on aggressive regional playstyles but must adapt quickly to the faster international meta and map variety. Recent form favors the Europeans in head-to-head trends, while group stage positioning adds pressure for both teams to secure early points. Key variables include potential roster health updates and how each squad handles the series format's emphasis on individual map resets.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트

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