In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트BESTIA Academy vs Vasco Esports
Moneyline
$39.9K 거래량
Map 1 Winner
$15.5K 거래량
Map Handicap
$880 거래량
Total Maps
$6.4K 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$75 거래량
Odd/Even Total Rounds
$5 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
BESTIA Academy vs Vasco Esports
Moneyline
$39.9K 거래량
Map 1 Winner
$15.5K 거래량
Map Handicap
$880 거래량
Total Maps
$6.4K 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$75 거래량
Odd/Even Total Rounds
$5 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 5:31 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...In this South American Counter-Strike 2 best-of-three from the BetBoom Storm group stage Swiss round, Vasco Esports holds a modest ranking advantage and recent head-to-head edge after defeating BESTIA Academy 2-0 in the CCT South America Series earlier in May. Both squads have posted mixed results across regional events, with BESTIA Academy showing slight recent win-rate gains and Vasco dealing with inconsistent form. Online play introduces variables around technical stability and roster availability, while map veto patterns favor Inferno and Ancient selections. Elimination pressure in the 0-2 bracket heightens the stakes, though historical patterns in similar South American group-stage matches underscore the potential for competitive swings on any given map.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.


외부 링크에 주의하세요.
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자주 묻는 질문