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icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

$12,996 Wol.

Jul 1, 2026
Polymarket

$12,996 Wol.

Polymarket

May 31

$11,992 Wol.

18%

June 30

$1,004 Wol.

51%

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The intense rivalry between streamers xQc and Forsen continues to drive trader interest in this Minecraft speedrun market, with Forsen reclaiming the Any% RSG record on May 6, 2026, at 14:18—nine seconds faster than xQc’s January mark of 14:27. xQc quickly posted a reaction video acknowledging the shift, underscoring the personal stakes and his history of dethroning Forsen after extended practice sessions. The back-and-forth has featured multiple record breaks over recent months, fueled by live-streamed attempts, community hype, and high-volume trading on Polymarket. Key upcoming catalysts include xQc’s next scheduled runs and any new world-record submissions that could tighten or widen the gap before common resolution windows like month-end deadlines.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Wolumen
$12,996
Data zakończenia
Jul 1, 2026
Rynek otwarty
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The intense rivalry between streamers xQc and Forsen continues to drive trader interest in this Minecraft speedrun market, with Forsen reclaiming the Any% RSG record on May 6, 2026, at 14:18—nine seconds faster than xQc’s January mark of 14:27. xQc quickly posted a reaction video acknowledging the shift, underscoring the personal stakes and his history of dethroning Forsen after extended practice sessions. The back-and-forth has featured multiple record breaks over recent months, fueled by live-streamed attempts, community hype, and high-volume trading on Polymarket. Key upcoming catalysts include xQc’s next scheduled runs and any new world-record submissions that could tighten or widen the gap before common resolution windows like month-end deadlines.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Wolumen
$12,996
Data zakończenia
Jul 1, 2026
Rynek otwarty
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.

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Często zadawane pytania

"Will xQc beat Forsen's Minecraft speedrun record by...?" to rynek prognoz na Polymarket z 2 możliwymi wynikami, gdzie traderzy kupują i sprzedają udziały na podstawie tego, co ich zdaniem się wydarzy. Obecny wiodący wynik to "June 30" z 51%, za nim "May 31" z 18%. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym. Na przykład udział wyceniony na 51¢ implikuje, że rynek zbiorowo przypisuje 51% szansy na ten wynik. Te kursy zmieniają się ciągle, gdy traderzy reagują na nowe informacje. Udziały w poprawnym wyniku można wymienić na $1 za sztukę po rozstrzygnięciu rynku.

Na dzień dzisiejszy "Will xQc beat Forsen's Minecraft speedrun record by...?" wygenerował $13K łącznego wolumenu od uruchomienia rynku May 9, 2026. Ten poziom aktywności handlowej odzwierciedla silne zaangażowanie społeczności Polymarket i pomaga zapewnić, że bieżące kursy są informowane przez głęboką pulę uczestników rynku. Możesz śledzić ruchy cen na żywo i handlować na dowolny wynik bezpośrednio na tej stronie.

Aby handlować na "Will xQc beat Forsen's Minecraft speedrun record by...?", przeglądaj 2 dostępnych wyników na tej stronie. Każdy wynik wyświetla bieżącą cenę reprezentującą implikowane prawdopodobieństwo rynku. Aby zająć pozycję, wybierz wynik, który uważasz za najbardziej prawdopodobny, wybierz "Tak", aby handlować na jego korzyść, lub "Nie", aby handlować przeciw niemu, wpisz kwotę i kliknij "Handluj". Jeśli wybrany wynik okaże się poprawny, Twoje udziały "Tak" wypłacą $1 za sztukę. Jeśli jest niepoprawny, wypłacą $0. Możesz też sprzedać swoje udziały w dowolnym momencie przed rozstrzygnięciem.

Obecnym faworytem dla "Will xQc beat Forsen's Minecraft speedrun record by...?" jest "June 30" z 51%, co oznacza, że rynek przypisuje 51% szansy na ten wynik. Następny najbliższy wynik to "May 31" z 18%. Te kursy aktualizują się w czasie rzeczywistym, gdy traderzy kupują i sprzedają udziały, odzwierciedlając najnowszy zbiorowy pogląd na to, co jest najbardziej prawdopodobne. Sprawdzaj regularnie lub dodaj tę stronę do zakładek, aby śledzić zmiany kursów.

Zasady rozstrzygania "Will xQc beat Forsen's Minecraft speedrun record by...?" określają dokładnie, co musi się wydarzyć, aby każdy wynik został ogłoszony zwycięzcą — w tym oficjalne źródła danych używane do ustalenia wyniku. Możesz przejrzeć pełne kryteria rozstrzygania w sekcji "Zasady" na tej stronie nad komentarzami. Zalecamy dokładne zapoznanie się z zasadami przed handlem, ponieważ określają one precyzyjne warunki, przypadki graniczne i źródła regulujące rozstrzyganie tego rynku.