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Alpha Gaming – CHAOS

11h 32m 10s
M1
M2
M3
Alpha Gaming
Alpha Gaming
-
-
-
CHAOS
CHAOS
-
-
-
$0.00 Vol.Polymarket

Linhas da Série

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

Mapa 1

Map 1 Total Rounds

$0 Vol.

Mapa 2

Map 2 Total Rounds

$0 Vol.

Mapa 3

Map 3 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming wins 2 or more maps than CHAOS in this match. Otherwise, this market will resolve to "CHAOS". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Over" if Alpha Gaming and CHAOS play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win the match against CHAOS. This market will resolve to "CHAOS" if CHAOS win the match against Alpha Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win Map 2 against CHAOS. This market will resolve to "CHAOS" if CHAOS win Map 2 against Alpha Gaming. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win Map 1 against CHAOS. This market will resolve to "CHAOS" if CHAOS win Map 1 against Alpha Gaming. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**Alpha Gaming faces CHAOS in a BO3 United21 Season 51 Group C matchup on June 21.** Both sides enter at 0-1 after group-stage results, with Alpha Gaming dropping a 16-26 map to INFURITY Gaming and CHAOS forfeiting their BO3 against Alpha Dominion Nation due to roster shortages. CHAOS’s Norwegian lineup, featuring players such as mikki, m2, Saasinho, SLY, and Grus, has shown instability that directly precedes this fixture and could limit map-pool depth or execution. As a C-tier European online event, outcomes hinge on recent form, lineup availability, and adaptation in the best-of-three format rather than extensive historical data. Trader consensus reflects these roster and momentum factors in the implied probabilities.

This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET.

This market will resolve to "Alpha Gaming" if Alpha Gaming win the match against CHAOS.

This market will resolve to "CHAOS" if CHAOS win the match against Alpha Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Data de Término
21 jun 2026
Mercado Aberto
Jun 20, 2026, 5:40 PM ET

Fonte de resolução

https://hltv.org
This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win the match against CHAOS. This market will resolve to "CHAOS" if CHAOS win the match against Alpha Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "CHAOS vs. Alpha Gaming" na Polymarket permite que você negocie o resultado da partida de Counter-Strike 2 entre CHAOS e Alpha Gaming no United21, agendada para June 21, 2026 às 6:30 AM ET. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde CHAOS está cotado a 47¢ (47% de probabilidade implícita) e Alpha Gaming a 53¢ (53%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de map individuais, handicaps de map e total de maps, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "CHAOS vs. Alpha Gaming" gerou $NaN em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de map individuais, handicaps de map e total de maps). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "CHAOS vs. Alpha Gaming", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Map Individuais (quem vence um map específico da série), Handicap de Map (margem de vitórias de map) ou Total de Maps (acima/abaixo do número de maps jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra CHAOS1 a 47¢ e ALP a 53¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "CHAOS vs. Alpha Gaming" mostram CHAOS a 47¢ (47% de probabilidade implícita) e Alpha Gaming a 53¢ (53%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida CHAOS vs. Alpha Gaming. As odds do Series Moneyline, vencedores de map individuais, handicap de map e total de maps são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.

Alpha Gaming – CHAOS

11h 32m 10s
M1
M2
M3
Alpha Gaming
Alpha Gaming
-
-
-
CHAOS
CHAOS
-
-
-
$0.00 Vol.Polymarket

Linhas da Série

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

Mapa 1

Map 1 Total Rounds

$0 Vol.

Mapa 2

Map 2 Total Rounds

$0 Vol.

Mapa 3

Map 3 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming wins 2 or more maps than CHAOS in this match. Otherwise, this market will resolve to "CHAOS". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Over" if Alpha Gaming and CHAOS play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win the match against CHAOS. This market will resolve to "CHAOS" if CHAOS win the match against Alpha Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win Map 2 against CHAOS. This market will resolve to "CHAOS" if CHAOS win Map 2 against Alpha Gaming. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win Map 1 against CHAOS. This market will resolve to "CHAOS" if CHAOS win Map 1 against Alpha Gaming. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**Alpha Gaming faces CHAOS in a BO3 United21 Season 51 Group C matchup on June 21.** Both sides enter at 0-1 after group-stage results, with Alpha Gaming dropping a 16-26 map to INFURITY Gaming and CHAOS forfeiting their BO3 against Alpha Dominion Nation due to roster shortages. CHAOS’s Norwegian lineup, featuring players such as mikki, m2, Saasinho, SLY, and Grus, has shown instability that directly precedes this fixture and could limit map-pool depth or execution. As a C-tier European online event, outcomes hinge on recent form, lineup availability, and adaptation in the best-of-three format rather than extensive historical data. Trader consensus reflects these roster and momentum factors in the implied probabilities.

This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET.

This market will resolve to "Alpha Gaming" if Alpha Gaming win the match against CHAOS.

This market will resolve to "CHAOS" if CHAOS win the match against Alpha Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Data de Término
21 jun 2026
Mercado Aberto
Jun 20, 2026, 5:40 PM ET

Fonte de resolução

https://hltv.org
This market refers to the Counter-Strike Elimination match between Alpha Gaming and CHAOS in the United21 Group C, initially scheduled for June 21 at 6:30AM ET. This market will resolve to "Alpha Gaming" if Alpha Gaming win the match against CHAOS. This market will resolve to "CHAOS" if CHAOS win the match against Alpha Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "CHAOS vs. Alpha Gaming" na Polymarket permite que você negocie o resultado da partida de Counter-Strike 2 entre CHAOS e Alpha Gaming no United21, agendada para June 21, 2026 às 6:30 AM ET. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde CHAOS está cotado a 47¢ (47% de probabilidade implícita) e Alpha Gaming a 53¢ (53%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de map individuais, handicaps de map e total de maps, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "CHAOS vs. Alpha Gaming" gerou $NaN em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de map individuais, handicaps de map e total de maps). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "CHAOS vs. Alpha Gaming", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Map Individuais (quem vence um map específico da série), Handicap de Map (margem de vitórias de map) ou Total de Maps (acima/abaixo do número de maps jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra CHAOS1 a 47¢ e ALP a 53¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "CHAOS vs. Alpha Gaming" mostram CHAOS a 47¢ (47% de probabilidade implícita) e Alpha Gaming a 53¢ (53%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida CHAOS vs. Alpha Gaming. As odds do Series Moneyline, vencedores de map individuais, handicap de map e total de maps são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.