In the VCL North/East Stage 2 playoffs middle final BO3 series, MIR faces Enterprise Esports in a high-stakes rematch after MIR's upset 2-1 victory over them in upper round 2 on April 21, winning close contests on Lotus and Pearl despite Enterprise taking Split. MIR dropped after a 0-2 loss to Natus Vincere Junior on May 4, while Enterprise rebounded with a 2-1 middle round 3 win over Team Liquid Academy on May 5. Enterprise dominated group stage undefeated at 7-0, but MIR enters hot with four wins in five recent series; both have qualified for Challengers EMEA Stage 2. Standouts include MIR's reblyik (213 ACS prior matchup) and Enterprise's kozzy (249 ACS), with no roster changes noted amid patch 12.05 meta favoring versatile agent pools. Winner advances in the triple-elim bracket.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Moneyline
$22 交易量
Map 1 Winner
$38 交易量
Map Handicap
$5 交易量
Total Maps
$6 交易量
This market will resolve to "MIR" if MIR win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 7, 2026, 9:50 AM ET
结算来源
https://vlr.ggResolver
0x65070BE91...Moneyline
$22 交易量
Map 1 Winner
$38 交易量
Map Handicap
$5 交易量
Total Maps
$6 交易量
This market will resolve to "MIR" if MIR win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against MIR.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: May 7, 2026, 9:50 AM ET
结算来源
https://vlr.ggResolver
0x65070BE91...In the VCL North/East Stage 2 playoffs middle final BO3 series, MIR faces Enterprise Esports in a high-stakes rematch after MIR's upset 2-1 victory over them in upper round 2 on April 21, winning close contests on Lotus and Pearl despite Enterprise taking Split. MIR dropped after a 0-2 loss to Natus Vincere Junior on May 4, while Enterprise rebounded with a 2-1 middle round 3 win over Team Liquid Academy on May 5. Enterprise dominated group stage undefeated at 7-0, but MIR enters hot with four wins in five recent series; both have qualified for Challengers EMEA Stage 2. Standouts include MIR's reblyik (213 ACS prior matchup) and Enterprise's kozzy (249 ACS), with no roster changes noted amid patch 12.05 meta favoring versatile agent pools. Winner advances in the triple-elim bracket.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。

警惕外部链接哦。
警惕外部链接哦。
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