Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Moneyline
$79 交易量
Map 1 Winner
$16 交易量
Map Handicap
$0 交易量
Total Maps
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Moneyline
$79 交易量
Map 1 Winner
$16 交易量
Map Handicap
$0 交易量
Total Maps
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against BOOM Esports.
This market will resolve to "BOOM Esports" if BOOM Esports win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 11, 2026, 6:21 AM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Oasis Gaming and BOOM Esports meet in the VCL Southeast Asia Split 2 Playoffs lower bracket round one best-of-three on June 11. Oasis, the Philippine side, enters on a skid after dropping series to Fancy United and Looking For Home in recent group-stage and last-chance matches, though the roster of slathom, tesseract, ZYND, marky, and whitecatw has shown resilience in domestic qualifiers. BOOM Esports, the Indonesian representative, arrives with stronger regional momentum after claiming the Split 2 Indonesia qualifier title and posting competitive results against Jade Lions and others in the SEA group stage. Both squads face elimination pressure in the lower bracket, with map pool familiarity, recent agent meta adaptation, and individual firepower from established players likely deciding the outcome in this tightly contested regional matchup.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions