League of Legends leads the 2026 Esports Game of the Year market at 61% implied probability due to its established global leagues, consistent high viewership across regions, and recent domestic titles by teams like G2 in the LEC and Gen.G in the LCK ahead of Worlds. Counter-Strike 2 sits at 25% on the strength of record-breaking major peaks and sustained competitive growth following its transition. Mobile Legends: Bang Bang at 8.9% reflects massive individual event spikes such as the M7 World Championship, while Valorant at 6.2% and lower-probability titles trail amid more fragmented scenes. The November Miami ceremony and fan voting through November 10, with double-weight Turbo Week, continue to shape trader consensus around sustained ecosystem strength over peak moments.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedLeague of Legends 61%
Counter-Strike 2 25%
Mobile Legends: Bang Bang 7.6%
Valorant 6.0%
$46,776 Vol.
$46,776 Vol.
League of Legends
61%
Counter-Strike 2
25%
Mobile Legends: Bang Bang
8%
Valorant
6%
Rainbow 6 Siege
5%
Dota 2
1%
Honor of Kings
<1%
Fortnite
<1%
Rocket League
<1%
PUBG Mobile
<1%
Call of Duty
<1%
Apex Legends
<1%
League of Legends 61%
Counter-Strike 2 25%
Mobile Legends: Bang Bang 7.6%
Valorant 6.0%
$46,776 Vol.
$46,776 Vol.
League of Legends
61%
Counter-Strike 2
25%
Mobile Legends: Bang Bang
8%
Valorant
6%
Rainbow 6 Siege
5%
Dota 2
1%
Honor of Kings
<1%
Fortnite
<1%
Rocket League
<1%
PUBG Mobile
<1%
Call of Duty
<1%
Apex Legends
<1%
If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."
If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.
The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Market Opened: Aug 7, 2026, 4:30 PM ET
Resolver
0x69c47De9D...If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."
If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.
The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...League of Legends leads the 2026 Esports Game of the Year market at 61% implied probability due to its established global leagues, consistent high viewership across regions, and recent domestic titles by teams like G2 in the LEC and Gen.G in the LCK ahead of Worlds. Counter-Strike 2 sits at 25% on the strength of record-breaking major peaks and sustained competitive growth following its transition. Mobile Legends: Bang Bang at 8.9% reflects massive individual event spikes such as the M7 World Championship, while Valorant at 6.2% and lower-probability titles trail amid more fragmented scenes. The November Miami ceremony and fan voting through November 10, with double-weight Turbo Week, continue to shape trader consensus around sustained ecosystem strength over peak moments.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated
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