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icon for The International 2026: Comeback Against Mega Creeps

The International 2026: Comeback Against Mega Creeps

icon for The International 2026: Comeback Against Mega Creeps

The International 2026: Comeback Against Mega Creeps

>99% chance
Polymarket

$919 Vol.

>99% chance
Polymarket

$919 Vol.

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Extended matches and defensive highground stands have defined TI 2026, with the group stage posting the highest average game length in tournament history and multiple 35k–42k gold swings already recorded. Teams consistently delay sieges to secure Aegis and buybacks, increasing the window for megacreep situations to arise in best-of-three and best-of-five series. Playoff bracket intensity, combined with closely matched rosters and the current patch's emphasis on late-game scaling, sustains this pattern through the double-elimination phase. Trader consensus at 93.5% for a megacreep comeback reflects these structural factors rather than any single roster or injury development.

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No".

All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count.

If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No".

If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$919
Market Opened
Aug 12, 2026, 3:40 PM ET

Outcome proposed: Yes

No dispute

Final outcome: Yes

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Extended matches and defensive highground stands have defined TI 2026, with the group stage posting the highest average game length in tournament history and multiple 35k–42k gold swings already recorded. Teams consistently delay sieges to secure Aegis and buybacks, increasing the window for megacreep situations to arise in best-of-three and best-of-five series. Playoff bracket intensity, combined with closely matched rosters and the current patch's emphasis on late-game scaling, sustains this pattern through the double-elimination phase. Trader consensus at 93.5% for a megacreep comeback reflects these structural factors rather than any single roster or injury development.

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No".

All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count.

If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No".

If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$919
Market Opened
Aug 12, 2026, 3:40 PM ET

Outcome proposed: Yes

No dispute

Final outcome: Yes

Beware of external links.

Frequently Asked Questions

"The International 2026: Comeback Against Mega Creeps" is a prediction market on Polymarket where traders buy and sell "Yes" or "No" shares based on whether they believe this event will happen. The current crowd-sourced probability is 100% for "Yes." For example, if "Yes" is priced at 100¢, the market collectively assigns a 100% chance that this event will occur. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

"The International 2026: Comeback Against Mega Creeps" is a newly created market on Polymarket, launched on Aug 12, 2026. As an early market, this is your opportunity to be among the first traders to set the odds and establish the market's initial price signals. You can also bookmark this page to track volume and trading activity as the market gains traction over time.

To trade on "The International 2026: Comeback Against Mega Creeps," simply choose whether you believe the answer is "Yes" or "No." Each side has a current price that reflects the market's implied probability. Enter your amount and click "Trade." If you buy "Yes" shares and the outcome resolves as "Yes," each share pays out $1. If it resolves as "No," your "Yes" shares pay $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current probability for "The International 2026: Comeback Against Mega Creeps" is 100% for "Yes." This means the Polymarket crowd currently believes there is a 100% chance that this event will occur. These odds update in real-time based on actual trades, providing a continuously updated signal of what the market expects to happen.

The resolution rules for "The International 2026: Comeback Against Mega Creeps" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.