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icon for どのチームが最短のCBLOLゲームに勝ちますか?

どのチームが最短のCBLOLゲームに勝ちますか?

icon for どのチームが最短のCBLOLゲームに勝ちますか?

どのチームが最短のCBLOLゲームに勝ちますか?

Fluxo W7M 31%

FURIA 31%

Leviatan 31%

LOUD 31%

Polymarket
新規

Fluxo W7M 31%

FURIA 31%

Leviatan 31%

LOUD 31%

Polymarket
新規
icon for Fluxo W7M

Fluxo W7M

$0 Vol.

31%

icon for FURIA

FURIA

$0 Vol.

31%

icon for Leviatan

Leviatan

$0 Vol.

31%

icon for LOUD

LOUD

$0 Vol.

31%

icon for paiN Gaming

paiN Gaming

$0 Vol.

31%

icon for RED Canids

RED Canids

$0 Vol.

31%

icon for Vivo Keyd Stars

Vivo Keyd Stars

$0 Vol.

31%

icon for LØS

LØS

$0 Vol.

31%

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.CBLOL's 2026 Split 2 features notable parity across the eight-team field, with LØS, RED Canids, FURIA, LOUD, Vivo Keyd Stars, paiN Gaming, Fluxo W7M, and Leviatã posting similar records early in the regular season. This balance sustains tight trader consensus around 30-50% implied probabilities for any single squad claiming the shortest game win. Game duration in League of Legends hinges on early-game execution, draft aggression, and snowball potential rather than overall standings, allowing underdogs to secure quick victories in mismatches or through strong opening rotations. Recent form, roster stability, and head-to-head history further diffuse expectations, as no team has established consistent dominance in sub-25-minute contests.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
音量
$0
マーケット開始日
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.CBLOL's 2026 Split 2 features notable parity across the eight-team field, with LØS, RED Canids, FURIA, LOUD, Vivo Keyd Stars, paiN Gaming, Fluxo W7M, and Leviatã posting similar records early in the regular season. This balance sustains tight trader consensus around 30-50% implied probabilities for any single squad claiming the shortest game win. Game duration in League of Legends hinges on early-game execution, draft aggression, and snowball potential rather than overall standings, allowing underdogs to secure quick victories in mismatches or through strong opening rotations. Recent form, roster stability, and head-to-head history further diffuse expectations, as no team has established consistent dominance in sub-25-minute contests.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
音量
$0
マーケット開始日
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.

外部リンクに注意してください。

よくある質問

「どのチームが最短のCBLOLゲームに勝ちますか?」はPolymarket上の8個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「Fluxo W7M」で31%、次いで「FURIA」が31%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、31¢で取引されているシェアは、市場がその結果に31%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

「どのチームが最短のCBLOLゲームに勝ちますか?」はPolymarket上で新しく作成された市場です(Jul 31, 2026開始)。早期の市場として、最初のトレーダーの一人としてオッズを設定し、市場の初期価格シグナルを確立するチャンスです。このページをブックマークして、取引量と活動を追跡することもできます。

「どのチームが最短のCBLOLゲームに勝ちますか?」で取引するには、このページに記載されている8個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「どのチームが最短のCBLOLゲームに勝ちますか?」の現在のフロントランナーは「Fluxo W7M」で31%であり、市場がこの結果に31%の確率を割り当てていることを意味します。次に近い結果は「FURIA」で31%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「どのチームが最短のCBLOLゲームに勝ちますか?」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。