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icon for どのチームが最短LPLゲームに勝つか

どのチームが最短LPLゲームに勝つか

icon for どのチームが最短LPLゲームに勝つか

どのチームが最短LPLゲームに勝つか

LNG Esports 100%

Top Esports 100%

EDward Gaming 99%

Bilibili Gaming 50%

Polymarket
新規

LNG Esports 100%

Top Esports 100%

EDward Gaming 99%

Bilibili Gaming 50%

Polymarket
新規
icon for LNG Esports

LNG Esports

$0 Vol.

100%

icon for Top Esports

Top Esports

$0 Vol.

100%

icon for EDward Gaming

EDward Gaming

$0 Vol.

99%

icon for Bilibili Gaming

Bilibili Gaming

$0 Vol.

50%

icon for Team WE

Team WE

$0 Vol.

50%

icon for TT Gaming

TT Gaming

$0 Vol.

50%

icon for Weibo Gaming

Weibo Gaming

$0 Vol.

50%

icon for Anyone's Legend

Anyone's Legend

$0 Vol.

50%

icon for JD Gaming

JD Gaming

$0 Vol.

50%

icon for LGD Gaming

LGD Gaming

$0 Vol.

50%

icon for Invictus Gaming

Invictus Gaming

$0 Vol.

50%

icon for Ninjas in Pyjamas

Ninjas in Pyjamas

$0 Vol.

50%

This market will resolve to the team that wins the single shortest game played during the 2026 LPL (League of Legends Pro League) Split 3 regular season (Group Ascend and Group Nirvana), running through August 23, 2026. Playoff/Knockout Stage games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.

This market will resolve to the team that wins the single shortest game played during the 2026 LPL (League of Legends Pro League) Split 3 regular season (Group Ascend and Group Nirvana), running through August 23, 2026. Playoff/Knockout Stage games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.
音量
$0
マーケット開始日
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LPL (League of Legends Pro League) Split 3 regular season (Group Ascend and Group Nirvana), running through August 23, 2026. Playoff/Knockout Stage games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 LPL (League of Legends Pro League) Split 3 regular season (Group Ascend and Group Nirvana), running through August 23, 2026. Playoff/Knockout Stage games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.

This market will resolve to the team that wins the single shortest game played during the 2026 LPL (League of Legends Pro League) Split 3 regular season (Group Ascend and Group Nirvana), running through August 23, 2026. Playoff/Knockout Stage games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.
音量
$0
マーケット開始日
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LPL (League of Legends Pro League) Split 3 regular season (Group Ascend and Group Nirvana), running through August 23, 2026. Playoff/Knockout Stage games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Split 3 regular-season group-stage games count. Seeding games and Knockout Stage / Season Playoffs games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LPL Split 3 regular season is cancelled, or is not completed such that final game-duration data is not available by September 6, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LPL/2026_Season/Split_3); a consensus of credible reporting may also be used.

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よくある質問

「どのチームが最短LPLゲームに勝つか」はPolymarket上の12個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「LNG Esports」で50%、次いで「Top Esports」が50%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、50¢で取引されているシェアは、市場がその結果に50%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

「どのチームが最短LPLゲームに勝つか」はPolymarket上で新しく作成された市場です(Jul 31, 2026開始)。早期の市場として、最初のトレーダーの一人としてオッズを設定し、市場の初期価格シグナルを確立するチャンスです。このページをブックマークして、取引量と活動を追跡することもできます。

「どのチームが最短LPLゲームに勝つか」で取引するには、このページに記載されている12個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「どのチームが最短LPLゲームに勝つか」の現在のフロントランナーは「LNG Esports」で50%であり、市場がこの結果に50%の確率を割り当てていることを意味します。次に近い結果は「Top Esports」で50%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「どのチームが最短LPLゲームに勝つか」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。