Enterprise Esports enters the VCT 2026 EMEA Stage 2 upper bracket semifinal against Karmine Corp on strong recent form, having defeated Team Vitality 2-1 in the prior round and advancing through play-ins with multiple Bo3 wins. The Czech-Slovak squad’s roster, featuring iluri, kozzy, Lime, Magnum, and paTiTek, showed map dominance and consistent execution. Karmine Corp, with players including SUYGETSU, avez, LewN, N4RRATE, and dos9, qualified for playoffs but has less recent momentum highlighted in Stage 2 results. Enterprise previously swept Karmine Corp 2-0 in the February 2026 EMEA Clash, adding historical context. Map vetoes and individual duels on Bind, Pearl, or Lotus-style pools will likely decide the Bo3 outcome in this double-elimination setting.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedEnterprise Esports – Karmine Corp




Series Lines
Moneyline
$7.3K Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$8 Vol.
Total Maps
$10 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Karmine Corp.
This market will resolve to "Karmine Corp" if Karmine Corp win the match against Enterprise Esports.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 21, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 20, 2026, 3:29 PM ET
Resolution Source
https://vlr.ggResolver
0x65070BE91...Enterprise Esports – Karmine Corp




Series Lines
Moneyline
$7.3K Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$8 Vol.
Total Maps
$10 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Karmine Corp.
This market will resolve to "Karmine Corp" if Karmine Corp win the match against Enterprise Esports.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 21, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 20, 2026, 3:29 PM ET
Resolution Source
https://vlr.ggResolver
0x65070BE91...Enterprise Esports enters the VCT 2026 EMEA Stage 2 upper bracket semifinal against Karmine Corp on strong recent form, having defeated Team Vitality 2-1 in the prior round and advancing through play-ins with multiple Bo3 wins. The Czech-Slovak squad’s roster, featuring iluri, kozzy, Lime, Magnum, and paTiTek, showed map dominance and consistent execution. Karmine Corp, with players including SUYGETSU, avez, LewN, N4RRATE, and dos9, qualified for playoffs but has less recent momentum highlighted in Stage 2 results. Enterprise previously swept Karmine Corp 2-0 in the February 2026 EMEA Clash, adding historical context. Map vetoes and individual duels on Bind, Pearl, or Lotus-style pools will likely decide the Bo3 outcome in this double-elimination setting.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
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