The tight clustering of implied probabilities around 45-48% for maps including Sunset, Haven, Summit, Abyss, Ascent, Split, and Lotus stems from the balanced seven-map competitive pool in place since Patch 13.04 in August 2026, when Abyss returned and Breeze exited. Recent VCT Stage 2 results showed no dominant map across regions, with teams demonstrating strong adaptability on three-site layouts like Haven and Lotus alongside more linear options such as Split and Sunset. The double-elimination group stage format starting September 24 in Shanghai, featuring multiple best-of-three series, amplifies the role of veto strategies and individual roster strengths rather than any single map's historical edge. This setup, combined with ongoing meta stability and limited pre-tournament data on full international fields, leaves traders viewing outcomes as highly interchangeable pending early bracket results.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedSunset 49%
Other 48%
Lotus 48%
Summit 47%
Sunset
49%
Other
48%
Lotus
48%
Summit
47%
Abyss
47%
Haven
46%
Split
46%
Ascent
45%
Sunset 49%
Other 48%
Lotus 48%
Summit 47%
Sunset
49%
Other
48%
Lotus
48%
Summit
47%
Abyss
47%
Haven
46%
Split
46%
Ascent
45%
The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.
If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Market Opened: Sep 15, 2026, 3:42 PM ET
Resolution Source
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.
If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Resolution Source
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The tight clustering of implied probabilities around 45-48% for maps including Sunset, Haven, Summit, Abyss, Ascent, Split, and Lotus stems from the balanced seven-map competitive pool in place since Patch 13.04 in August 2026, when Abyss returned and Breeze exited. Recent VCT Stage 2 results showed no dominant map across regions, with teams demonstrating strong adaptability on three-site layouts like Haven and Lotus alongside more linear options such as Split and Sunset. The double-elimination group stage format starting September 24 in Shanghai, featuring multiple best-of-three series, amplifies the role of veto strategies and individual roster strengths rather than any single map's historical edge. This setup, combined with ongoing meta stability and limited pre-tournament data on full international fields, leaves traders viewing outcomes as highly interchangeable pending early bracket results.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated
Beware of external links.
Beware of external links.
Frequently Asked Questions