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icon for Most Played Map at VALORANT Champions 2026

Most Played Map at VALORANT Champions 2026

icon for Most Played Map at VALORANT Champions 2026

Most Played Map at VALORANT Champions 2026

Sunset 49%

Other 48%

Lotus 48%

Summit 47%

Polymarket
NEW

Sunset 49%

Other 48%

Lotus 48%

Summit 47%

Polymarket
NEW

Sunset

$0 Vol.

49%

Other

$0 Vol.

48%

Lotus

$0 Vol.

48%

Summit

$0 Vol.

47%

Abyss

$0 Vol.

47%

Haven

$0 Vol.

46%

Split

$0 Vol.

46%

Ascent

$0 Vol.

45%

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The tight clustering of implied probabilities around 45-48% for maps including Sunset, Haven, Summit, Abyss, Ascent, Split, and Lotus stems from the balanced seven-map competitive pool in place since Patch 13.04 in August 2026, when Abyss returned and Breeze exited. Recent VCT Stage 2 results showed no dominant map across regions, with teams demonstrating strong adaptability on three-site layouts like Haven and Lotus alongside more linear options such as Split and Sunset. The double-elimination group stage format starting September 24 in Shanghai, featuring multiple best-of-three series, amplifies the role of veto strategies and individual roster strengths rather than any single map's historical edge. This setup, combined with ongoing meta stability and limited pre-tournament data on full international fields, leaves traders viewing outcomes as highly interchangeable pending early bracket results.

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.

If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Volume
$0
End Date
Nov 18, 2026
Market Opened
Sep 15, 2026, 3:42 PM ET
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The tight clustering of implied probabilities around 45-48% for maps including Sunset, Haven, Summit, Abyss, Ascent, Split, and Lotus stems from the balanced seven-map competitive pool in place since Patch 13.04 in August 2026, when Abyss returned and Breeze exited. Recent VCT Stage 2 results showed no dominant map across regions, with teams demonstrating strong adaptability on three-site layouts like Haven and Lotus alongside more linear options such as Split and Sunset. The double-elimination group stage format starting September 24 in Shanghai, featuring multiple best-of-three series, amplifies the role of veto strategies and individual roster strengths rather than any single map's historical edge. This setup, combined with ongoing meta stability and limited pre-tournament data on full international fields, leaves traders viewing outcomes as highly interchangeable pending early bracket results.

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.

If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Volume
$0
End Date
Nov 18, 2026
Market Opened
Sep 15, 2026, 3:42 PM ET

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Frequently Asked Questions

"Most Played Map at VALORANT Champions 2026" is a prediction market on Polymarket with 8 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "Sunset" at 49%, followed by "Other" at 48%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 49¢ implies that the market collectively assigns a 49% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

"Most Played Map at VALORANT Champions 2026" is a newly created market on Polymarket, launched on Sep 15, 2026. As an early market, this is your opportunity to be among the first traders to set the odds and establish the market's initial price signals. You can also bookmark this page to track volume and trading activity as the market gains traction over time.

To trade on "Most Played Map at VALORANT Champions 2026," browse the 8 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "Most Played Map at VALORANT Champions 2026" is "Sunset" at 49%, meaning the market assigns a 49% chance to that outcome. The next closest outcome is "Other" at 48%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "Most Played Map at VALORANT Champions 2026" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.