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icon for カイとスピードはロケットリーグを… ?

カイとスピードはロケットリーグを… ?

icon for カイとスピードはロケットリーグを… ?

カイとスピードはロケットリーグを… ?

新規

$19,847 Vol.

2026/08/21
Polymarket

$19,847 Vol.

Polymarket

6時間

$996 Vol.

<1%

7時間

$15,989 Vol.

<1%

8時間

$1,138 Vol.

13%

9時間

$1,245 Vol.

48%

10時間

$295 Vol.

67%

11時間

$184 Vol.

48%

12時間

$0 Vol.

50%

13時間

$0 Vol.

50%

14時間

$0 Vol.

50%

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed launched their multi-game Gaming Gauntlet stream on August 20, 2026, requiring three duo Rocket League wins alongside Roblox and Fortnite objectives to complete the challenge. Early footage shows mixed results with their first victory alongside coordination struggles, heated arguments, and inconsistent play typical of non-competitive streamers in a mechanics-heavy title demanding aerial control and positioning. The concurrent Rocket League Twitch Drops event has amplified visibility and audience engagement, while their recent Minecraft Hardcore completion provides momentum but limited transferable skill. Resolution hinges on stream duration, fatigue, and whether live pressure accelerates or hinders progress toward the three-win threshold.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
音量
$19,847
終了日
2026/08/21
マーケット開始日
Aug 20, 2026, 6:50 PM ET
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

提案された結果: いいえ

異議申し立てウィンドウ

最終

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Kai Cenat and IShowSpeed launched their multi-game Gaming Gauntlet stream on August 20, 2026, requiring three duo Rocket League wins alongside Roblox and Fortnite objectives to complete the challenge. Early footage shows mixed results with their first victory alongside coordination struggles, heated arguments, and inconsistent play typical of non-competitive streamers in a mechanics-heavy title demanding aerial control and positioning. The concurrent Rocket League Twitch Drops event has amplified visibility and audience engagement, while their recent Minecraft Hardcore completion provides momentum but limited transferable skill. Resolution hinges on stream duration, fatigue, and whether live pressure accelerates or hinders progress toward the three-win threshold.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only.

This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No".

If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET.

It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time.

The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it.

Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify.

If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No".

The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
音量
$19,847
終了日
2026/08/21
マーケット開始日
Aug 20, 2026, 6:50 PM ET
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Rocket League objective only. This market will resolve to "Yes" if Kai and Speed win three Rocket League matches live on stream within the specified duration, beginning at the start of the stream, as displayed on the on-screen timer on Kai Cenat's official broadcast on Twitch. Otherwise, this market will resolve to "No". If no on-screen timer is visible at the time of completion, this market will resolve according to the number of hours since August 20, 2026, 2:38 PM ET. It will not matter whether Kai and Speed have completed the Roblox or Fortnite objectives at that time. The objective must be achieved on stream and accepted by Kai and Speed as complete. The objective will not be treated as completed if they void and continue pursuing it. Only events occurring while at least one of the two players is broadcasting the challenge live will count. Footage of off-stream or previously recorded attempts will not qualify. If the challenge is cancelled by, abandoned before completion by, or not completed within the specified duration, this market will resolve to "No". The resolution source for this market will be the on-screen timer displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

提案された結果: いいえ

異議申し立てウィンドウ

最終

外部リンクに注意してください。

よくある質問

「カイとスピードはロケットリーグを… ?」はPolymarket上の9個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「10時間」で67%、次いで「12時間」が50%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、67¢で取引されているシェアは、市場がその結果に67%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

本日現在、「カイとスピードはロケットリーグを… ?」は$19.8Kの総取引量を生み出しています(Aug 20, 2026のマーケット開始以来)。この取引活動レベルはPolymarketコミュニティの強い関与を反映し、現在のオッズが幅広い市場参加者によって形成されていることを保証します。このページで直接、ライブの価格変動を追跡し、任意の結果で取引できます。

「カイとスピードはロケットリーグを… ?」で取引するには、このページに記載されている9個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「カイとスピードはロケットリーグを… ?」の現在のフロントランナーは「10時間」で67%であり、市場がこの結果に67%の確率を割り当てていることを意味します。次に近い結果は「12時間」で50%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「カイとスピードはロケットリーグを… ?」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。