Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedFire Flux Esports vs Donstu Esports
Moneyline
$1.3K Vol.
Map 1 Winner
$620 Vol.
Map Handicap
$50 Vol.
Total Maps
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Fire Flux Esports vs Donstu Esports
Moneyline
$1.3K Vol.
Map 1 Winner
$620 Vol.
Map Handicap
$50 Vol.
Total Maps
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 12, 2026, 10:31 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports and Donstu Esports clashed in the CCT Europe 2026 Contenders #5 playoffs upper bracket quarterfinal BO3 on May 12, following straight advancements—Fire Flux via Dripmen forfeit on May 10 after topping the open qualifier, and Donstu's dominant 2-0 over BSMPEEK same day. Fire Flux entered on a three-match losing streak (1-2 vs. BIG Academy, ALGO, Young Ninjas) with 37.5% win rate past three months and vulnerabilities on Ancient (0%) and Dust2 (40%), while Donstu showed Challengers resilience despite #173 HLTV ranking versus Fire Flux's #210. Stable rosters since March, no reported changes; double-elim format keeps both alive, map vetoes pivotal in neutral online meta.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions