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Bunny vs Lambo

1d 15h
Bunny
Bunny
11:30 AMMay 16
Lambo
Lambo
$1.95 Vol.Polymarket

Moneyline

$2 Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 3 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 2 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 4 against Lambo. This market will resolve to "Lambo" if Lambo win Map 4 against Bunny. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 3 against Lambo. This market will resolve to "Lambo" if Lambo win Map 3 against Bunny. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 2 against Lambo. This market will resolve to "Lambo" if Lambo win Map 2 against Bunny. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 1 against Lambo. This market will resolve to "Lambo" if Lambo win Map 1 against Bunny. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Bunny, the undefeated Group C leader after 2-0 sweeps over SHIN and Shameless in RSL Revival Season 5 group stage, faces Lambo in the upper bracket quarterfinals Bo5 of the double-elimination playoffs. The South Korean Terran dominated with flawless 4-0 map score, showcasing strong TvZ macro and aggression on Korean servers. Lambo, Shopify Rebellion's German Zerg, advanced second from Group D via gritty 2-1 win over Cure and 2-0 over Zoun despite early 0-2 loss to Clem, highlighting resilient swarm play and late-game execution. No recent head-to-head tilts odds, but Bunny's momentum and server familiarity shape trader consensus in this pivotal matchup scheduled post-May 12, with loser dropping to lower bracket for survival.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET.

This market will resolve to "Bunny" if Bunny win the match against Lambo.

This market will resolve to "Lambo" if Lambo win the match against Bunny.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$2
End Date
May 16, 2026
Market Opened
May 11, 2026, 10:31 PM ET
This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Beware of external links.

Frequently Asked Questions

The “Lambo vs. Bunny” market on Polymarket lets you trade on the outcome of the StarCraft II match between Lambo and Bunny in the RSL Revival, scheduled for May 16, 2026 at 7:30 AM ET. The primary market is the series moneyline — which team will win the match — where Lambo is currently priced at 42¢ (42% implied probability) and Bunny at 59¢ (59%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Lambo vs. Bunny” market has generated $2 in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Lambo vs. Bunny,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows LAMBO at 42¢ and BUNNY at 59¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Lambo vs. Bunny” show Lambo at 42¢ (42% implied probability) and Bunny at 59¢ (59%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Lambo vs. Bunny match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

Bunny vs Lambo

1d 15h
Bunny
Bunny
11:30 AMMay 16
Lambo
Lambo
$1.95 Vol.Polymarket

Moneyline

$2 Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 3 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny wins 2 or more maps than Lambo in this match. Otherwise, this market will resolve to "Lambo". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Over" if Bunny and Lambo play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 4 against Lambo. This market will resolve to "Lambo" if Lambo win Map 4 against Bunny. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 3 against Lambo. This market will resolve to "Lambo" if Lambo win Map 3 against Bunny. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 2 against Lambo. This market will resolve to "Lambo" if Lambo win Map 2 against Bunny. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win Map 1 against Lambo. This market will resolve to "Lambo" if Lambo win Map 1 against Bunny. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Bunny, the undefeated Group C leader after 2-0 sweeps over SHIN and Shameless in RSL Revival Season 5 group stage, faces Lambo in the upper bracket quarterfinals Bo5 of the double-elimination playoffs. The South Korean Terran dominated with flawless 4-0 map score, showcasing strong TvZ macro and aggression on Korean servers. Lambo, Shopify Rebellion's German Zerg, advanced second from Group D via gritty 2-1 win over Cure and 2-0 over Zoun despite early 0-2 loss to Clem, highlighting resilient swarm play and late-game execution. No recent head-to-head tilts odds, but Bunny's momentum and server familiarity shape trader consensus in this pivotal matchup scheduled post-May 12, with loser dropping to lower bracket for survival.

This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET.

This market will resolve to "Bunny" if Bunny win the match against Lambo.

This market will resolve to "Lambo" if Lambo win the match against Bunny.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$2
End Date
May 16, 2026
Market Opened
May 11, 2026, 10:31 PM ET
This market refers to the StarCraft II Upper bracket quarterfinal 4 match between Bunny and Lambo in the RSL Revival Playoffs, initially scheduled for May 16 at 7:30AM ET. This market will resolve to "Bunny" if Bunny win the match against Lambo. This market will resolve to "Lambo" if Lambo win the match against Bunny. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Frequently Asked Questions

The “Lambo vs. Bunny” market on Polymarket lets you trade on the outcome of the StarCraft II match between Lambo and Bunny in the RSL Revival, scheduled for May 16, 2026 at 7:30 AM ET. The primary market is the series moneyline — which team will win the match — where Lambo is currently priced at 42¢ (42% implied probability) and Bunny at 59¢ (59%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Lambo vs. Bunny” market has generated $2 in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Lambo vs. Bunny,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows LAMBO at 42¢ and BUNNY at 59¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Lambo vs. Bunny” show Lambo at 42¢ (42% implied probability) and Bunny at 59¢ (59%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Lambo vs. Bunny match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.