In League of Legends esports, the post-summer split period through December drives roster evaluations as organizations assess 2026 results ahead of the 2027 season and potential contract expirations. Trader consensus assigns elevated implied probabilities to teams like Disguised in the LCS and DN SOOPers in the LCK, reflecting recent split performances, import eligibility considerations, and organizational rebuilds. Key influences include inconsistent international results, free-agent availability, and internal reviews during the summer-to-fall transition, while stable cores on squads such as Astralis or Spirit show lower near-term change odds. Resolution depends on confirmed player additions or departures from active lineups per Liquipedia, with coach moves or single-match stand-ins excluded.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated$18,321 Vol.

Shenzhen NINJAS IN PYJAMAS
86%

WeiboGaming
77%

GIANTX
80%

NONGSHIM RED FORCE
77%

DN SOOPers
72%

kt Rolster
69%

Invictus Gaming
69%

Movistar KOI
55%

Xi'an Team WE
61%

Gen.G Esports
62%

Fnatic
60%

KIWOOM DRX
49%

EDWARD GAMING
26%

FlyQuest
26%

Dplus KIA
32%

Sentinels
45%

Hanwha Life Esports
35%

LEVIATÁN
26%

Karmine Corp
21%

G2 Esports
25%

Shifters
27%

Team Liquid
26%

Disguised
26%

LOUD
26%

paiN Gaming
26%

Vivo Keyd Stars
26%

Natus Vincere
26%

Shopify Rebellion
22%

Dignitas
21%

LYON
21%

Fluxo W7M
21%

FURIA
21%

RED Canids
21%

LØS
21%

SK Gaming
20%

Anyone's Legend
17%

TOP ESPORTS
25%

Team Heretics
69%

Team Vitality
66%

T1
46%

HANJIN BRION
50%

BNK FEARX
72%

Cloud9
66%

LGD GAMING
72%

THUNDER TALK GAMING
50%

Suzhou LNG Esports
71%
$18,321 Vol.

Shenzhen NINJAS IN PYJAMAS
86%

WeiboGaming
77%

GIANTX
80%

NONGSHIM RED FORCE
77%

DN SOOPers
72%

kt Rolster
69%

Invictus Gaming
69%

Movistar KOI
55%

Xi'an Team WE
61%

Gen.G Esports
62%

Fnatic
60%

KIWOOM DRX
49%

EDWARD GAMING
26%

FlyQuest
26%

Dplus KIA
32%

Sentinels
45%

Hanwha Life Esports
35%

LEVIATÁN
26%

Karmine Corp
21%

G2 Esports
25%

Shifters
27%

Team Liquid
26%

Disguised
26%

LOUD
26%

paiN Gaming
26%

Vivo Keyd Stars
26%

Natus Vincere
26%

Shopify Rebellion
22%

Dignitas
21%

LYON
21%

Fluxo W7M
21%

FURIA
21%

RED Canids
21%

LØS
21%

SK Gaming
20%

Anyone's Legend
17%

TOP ESPORTS
25%

Team Heretics
69%

Team Vitality
66%

T1
46%

HANJIN BRION
50%

BNK FEARX
72%

Cloud9
66%

LGD GAMING
72%

THUNDER TALK GAMING
50%

Suzhou LNG Esports
71%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Market Opened: Aug 6, 2026, 11:44 AM ET
Resolver
0x65070BE91...The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
Resolver
0x65070BE91...In League of Legends esports, the post-summer split period through December drives roster evaluations as organizations assess 2026 results ahead of the 2027 season and potential contract expirations. Trader consensus assigns elevated implied probabilities to teams like Disguised in the LCS and DN SOOPers in the LCK, reflecting recent split performances, import eligibility considerations, and organizational rebuilds. Key influences include inconsistent international results, free-agent availability, and internal reviews during the summer-to-fall transition, while stable cores on squads such as Astralis or Spirit show lower near-term change odds. Resolution depends on confirmed player additions or departures from active lineups per Liquipedia, with coach moves or single-match stand-ins excluded.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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