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icon for Epic Games vs Roblox - higher valuation on December 31?

Epic Games vs Roblox - higher valuation on December 31?

icon for Epic Games vs Roblox - higher valuation on December 31?

Epic Games vs Roblox - higher valuation on December 31?

Epic Games

10% peluang
Polymarket
BARU

Epic Games

10% peluang
Polymarket
BARU
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://test8298192.pages.dev/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.Roblox’s public market capitalization, recently reported near $27 billion amid its August 2026 trading range, substantially exceeds Epic Games’ latest private valuation benchmarks of $22.5 billion from the 2024 Disney round and secondary-market marks implying $12–18 billion. Persistent Roblox share-price pressure from lowered 2026 bookings guidance, age-verification friction reducing daily active users, and weaker monetization trends has narrowed but not eliminated the gap. Epic lacks near-term catalysts such as new funding rounds or IPO filings that could materially lift its implied value before year-end. Traders therefore price a high probability that Roblox’s equity value will remain larger on December 31, reflecting observable public-market data and the absence of offsetting developments for the private company.

This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026.

NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day.

If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available.

If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing.

If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day.

Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time.

If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies.

If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution.

The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://test8298192.pages.dev/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts.

If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50.

Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.
Volume
$1,259
Tanggal Berakhir
Jan 1, 2027
Pasar Dibuka
May 19, 2026, 4:25 PM ET
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://test8298192.pages.dev/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://test8298192.pages.dev/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.Roblox’s public market capitalization, recently reported near $27 billion amid its August 2026 trading range, substantially exceeds Epic Games’ latest private valuation benchmarks of $22.5 billion from the 2024 Disney round and secondary-market marks implying $12–18 billion. Persistent Roblox share-price pressure from lowered 2026 bookings guidance, age-verification friction reducing daily active users, and weaker monetization trends has narrowed but not eliminated the gap. Epic lacks near-term catalysts such as new funding rounds or IPO filings that could materially lift its implied value before year-end. Traders therefore price a high probability that Roblox’s equity value will remain larger on December 31, reflecting observable public-market data and the absence of offsetting developments for the private company.

This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026.

NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day.

If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available.

If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing.

If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day.

Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time.

If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies.

If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution.

The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://test8298192.pages.dev/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts.

If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50.

Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.
Volume
$1,259
Tanggal Berakhir
Jan 1, 2027
Pasar Dibuka
May 19, 2026, 4:25 PM ET
This market will resolve to the listed company with the larger valuation, as measured by the final NPM Price reported by Nasdaq Private Market, LLC (NPM) and the official closing price for the public company, for December 31, 2026. NPM Prices are published for trading days only and are updated once daily at 1:00 PM ET on the following calendar day. If NPM has not published relevant data for the specified date by 1:00 PM ET on January 1, 2027, this market may remain open until 11:59 PM ET on January 4, 2027. If no further data is released by that time, the market will resolve according to the latest data available. If NPM ceases publishing relevant data prior to the specified date, this market will resolve based on the NPM data published prior to the cessation of coverage, as well as applicable public market capitalization data following an IPO or direct listing. If the private company completes an IPO or direct listing before the specified date, this market will resolve according to the company's public market capitalization at the market close of the specified date or the most recent trading day. Public market capitalization will be determined using the final official regular-hours trading price published for the company's primary listed common equity on its primary exchange for the specified date or the most recent trading day, multiplied by the company's total outstanding common shares at the relevant time. If a listed company merges with or acquires another entity and remains the parent company, no change to resolution methodology applies. If a listed company is acquired, merges into another entity and is no longer the surviving parent company, or otherwise ceases to exist as an independent entity prior to the end of the period, only the NPM valuation and applicable public market capitalization achieved prior to completion of the transaction will be considered for resolution. No transaction, acquisition, or merger consideration will be considered for resolution. The resolution source for the private company is NPM data published here (https://fe.secondmarket.com/companies/company-625e5f47-7ff7-45c4-be95-0305665164bd/data?return_url=https://test8298192.pages.dev/finance/privates). The resolution source for any period following an IPO, direct listing, or relevant corporate action, will be official exchange trading data and publicly reported share counts. If Stripe's valuation is equal to Roblox's public market capitalization at resolution, this market will resolve to 50-50. Revisions to previously published NPM data made after their initial release will not be considered, unless made to correct clearly erroneous data.

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Pertanyaan yang Sering Diajukan

"Epic Games vs Roblox - higher valuation on December 31?" adalah pasar prediksi di Polymarket dengan 2 hasil yang mungkin di mana trader membeli dan menjual saham berdasarkan apa yang mereka yakini akan terjadi. Hasil terdepan saat ini adalah "Epic Games vs Roblox - higher valuation on December 31?" di 10%. Harga mencerminkan probabilitas crowd-sourced real-time. Misalnya, saham yang dihargai 10¢ menyiratkan bahwa pasar secara kolektif memberikan peluang 10% pada hasil tersebut. Peluang ini bergeser terus-menerus saat trader bereaksi terhadap perkembangan dan informasi baru. Saham dengan hasil yang benar bisa ditukarkan seharga $1 setiap saham saat pasar diselesaikan.

"Epic Games vs Roblox - higher valuation on December 31?" adalah pasar yang baru dibuat di Polymarket, diluncurkan pada May 19, 2026. Sebagai pasar awal, ini adalah kesempatanmu untuk menjadi salah satu trader pertama yang menetapkan peluang dan membangun sinyal harga awal pasar. Kamu juga bisa menandai halaman ini untuk melacak volume dan aktivitas trading seiring pasar mendapatkan traksi.

Untuk trading di "Epic Games vs Roblox - higher valuation on December 31?," jelajahi 2 hasil yang tersedia di halaman ini. Setiap hasil menampilkan harga saat ini yang mewakili probabilitas tersirat pasar. Untuk mengambil posisi, pilih hasil yang menurutmu paling mungkin, pilih "Ya" untuk mendukungnya atau "Tidak" untuk menentangnya, masukkan jumlahmu, dan klik "Trade." Jika hasil pilihanmu benar saat pasar diselesaikan, saham "Ya" kamu membayar $1 masing-masing. Jika salah, mereka membayar $0. Kamu juga bisa menjual sahammu kapan saja sebelum resolusi jika kamu ingin mengamankan keuntungan atau memotong kerugian.

Unggulan saat ini untuk "Epic Games vs Roblox - higher valuation on December 31?" adalah "Epic Games vs Roblox - higher valuation on December 31?" di 10%, yang berarti pasar memberikan peluang 10% pada hasil tersebut. Peluang ini diperbarui secara real-time saat trader membeli dan menjual saham, sehingga mencerminkan pandangan kolektif terbaru tentang apa yang paling mungkin terjadi. Cek kembali secara rutin atau tandai halaman ini untuk mengikuti bagaimana peluang bergeser saat informasi baru muncul.

Aturan resolusi untuk "Epic Games vs Roblox - higher valuation on December 31?" mendefinisikan dengan tepat apa yang harus terjadi agar setiap hasil dinyatakan sebagai pemenang — termasuk sumber data resmi yang digunakan untuk menentukan hasilnya. Kamu bisa meninjau kriteria resolusi lengkap di bagian "Aturan" di halaman ini di atas komentar. Kami menyarankan membaca aturan dengan cermat sebelum trading, karena mereka menentukan kondisi tepat, kasus khusus, dan sumber yang mengatur bagaimana pasar ini diselesaikan.