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icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

$13,142 Vol.

1 lug 2026
Polymarket

$13,142 Vol.

Polymarket

May 31

$12,139 Vol.

22%

June 30

$1,004 Vol.

49%

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The fierce rivalry between xQc and Forsen continues to drive trader sentiment on whether xQc can reclaim the Minecraft 1.16.1 RSG Any% speedrun record. Forsen just reclaimed the lead on May 6 with a 14:18 in-game time, shaving nine seconds off xQc’s January 14:27 mark that had ended Forsen’s prior 15:28 hold. xQc responded quickly with reaction content and renewed grinding, highlighting the high-variance nature of seed luck, execution under live pressure, and the streamers’ combined hundreds of hours invested. Upcoming live streams and potential PB attempts through June remain the key catalysts, as the back-and-forth saga keeps the market sensitive to any verified run that breaks the current threshold.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Volume
$13,142
Data di fine
1 lug 2026
Mercato aperto
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The fierce rivalry between xQc and Forsen continues to drive trader sentiment on whether xQc can reclaim the Minecraft 1.16.1 RSG Any% speedrun record. Forsen just reclaimed the lead on May 6 with a 14:18 in-game time, shaving nine seconds off xQc’s January 14:27 mark that had ended Forsen’s prior 15:28 hold. xQc responded quickly with reaction content and renewed grinding, highlighting the high-variance nature of seed luck, execution under live pressure, and the streamers’ combined hundreds of hours invested. Upcoming live streams and potential PB attempts through June remain the key catalysts, as the back-and-forth saga keeps the market sensitive to any verified run that breaks the current threshold.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Volume
$13,142
Data di fine
1 lug 2026
Mercato aperto
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.

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Domande frequenti

"Will xQc beat Forsen's Minecraft speedrun record by...?" è un mercato predittivo su Polymarket con 2 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "June 30" a 49%, seguito da "May 31" a 22%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 49¢ implica che il mercato assegna collettivamente una probabilità di 49% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

Ad oggi, "Will xQc beat Forsen's Minecraft speedrun record by...?" ha generato $13.1K in volume totale di trading dal lancio del mercato il May 9, 2026. Questo livello di attività di trading riflette un forte coinvolgimento della comunità Polymarket e contribuisce a garantire che le quote attuali siano informate da un ampio pool di partecipanti al mercato. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi esito direttamente su questa pagina.

Per fare trading su "Will xQc beat Forsen's Minecraft speedrun record by...?", esplora i 2 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "Will xQc beat Forsen's Minecraft speedrun record by...?" è "June 30" a 49%, il che significa che il mercato assegna una probabilità di 49% a quell'esito. L'esito successivo più vicino è "May 31" a 22%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "Will xQc beat Forsen's Minecraft speedrun record by...?" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.