In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedSINQU vs KUUSAMO.gg
Moneyline
$847 Vol.
Map 1 Winner
$400 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$157 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$157 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$187 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
SINQU vs KUUSAMO.gg
Moneyline
$847 Vol.
Map 1 Winner
$400 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$157 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$157 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$187 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: May 6, 2026, 5:10 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the Elisa Open Suomi Season 13 regular season round-robin, KUUSAMO.gg holds a 2-3 record and 5th place with a narrow -1 map differential, buoyed by a recent 2-1 BO3 win over struggling SINQU on May 10 amid tighter contests against BoyBand and others. SINQU languishes at 1-4 and 7th with a -18 map gap after back-to-back 0-2 losses to cirahvi and BoyBand, reflecting defensive lapses and 0% win rate over the last three months per HLTV stats (world rank #238). KUUSAMO.gg (#213 world) boasts a 33% recent win rate and stable roster including rbm and osku, while SINQU relies on Samppa (0.87 rating) without changes. No prior head-to-head; BO3 map vetoes on Mirage and Nuke favor KUUSAMO's preferences in this Finnish C-Tier online league.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions