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icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

$12,125 Vol.

1 jul 2026
Polymarket

$12,125 Vol.

Polymarket

May 31

$11,123 Vol.

23%

June 30

$1,002 Vol.

54%

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The recent record reclamation by Forsen with a 14:18.375 In-Game-Time run on May 6 has reignited the long-running Minecraft 1.16.1 RSG Any% rivalry, shifting trader focus to whether xQc can respond quickly in this high-variance category. Forsen’s fresh 14:18 mark erased xQc’s January 27 personal best of 14:27, ending a months-long lead that itself had snapped Forsen’s earlier 15:28 standard after years of back-and-forth attempts. Key drivers include RNG-dependent seed luck, execution pressure during live Twitch streams, and grinding volume—xQc holds a significant lifetime-hour advantage while Forsen has shown strong recent form. Traders monitor xQc’s daily stream schedules and practice times for early momentum signals, with any sub-14:18 attempts or new Forsen runs serving as immediate catalysts ahead of market deadlines.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Volume
$12,125
Data de Término
1 jul 2026
Mercado Aberto
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The recent record reclamation by Forsen with a 14:18.375 In-Game-Time run on May 6 has reignited the long-running Minecraft 1.16.1 RSG Any% rivalry, shifting trader focus to whether xQc can respond quickly in this high-variance category. Forsen’s fresh 14:18 mark erased xQc’s January 27 personal best of 14:27, ending a months-long lead that itself had snapped Forsen’s earlier 15:28 standard after years of back-and-forth attempts. Key drivers include RNG-dependent seed luck, execution pressure during live Twitch streams, and grinding volume—xQc holds a significant lifetime-hour advantage while Forsen has shown strong recent form. Traders monitor xQc’s daily stream schedules and practice times for early momentum signals, with any sub-14:18 attempts or new Forsen runs serving as immediate catalysts ahead of market deadlines.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Volume
$12,125
Data de Término
1 jul 2026
Mercado Aberto
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.

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Frequently Asked Questions

"Will xQc beat Forsen's Minecraft speedrun record by...?" is a prediction market on Polymarket with 2 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "June 30" at 55%, followed by "May 31" at 23%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 55¢ implies that the market collectively assigns a 55% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "Will xQc beat Forsen's Minecraft speedrun record by...?" has generated $12.1K in total trading volume since the market launched on May 9, 2026. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "Will xQc beat Forsen's Minecraft speedrun record by...?," browse the 2 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "Will xQc beat Forsen's Minecraft speedrun record by...?" is "June 30" at 55%, meaning the market assigns a 55% chance to that outcome. The next closest outcome is "May 31" at 23%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "Will xQc beat Forsen's Minecraft speedrun record by...?" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.